Dart API Referencedart:htmlTouchEvent

TouchEvent Interface

A TouchEvent represents an event sent when the state of contacts with a touch-sensitive surface changes. This surface can be a touch screen or trackpad, for example. The event can describe one or more points of contact with the screen and includes support for detecting movement, addition and removal of contact points, and so forth.

Touches are represented by the Touch  object; each touch is described by a position, size and shape, amount of pressure, and target element. Lists of touches are represented by TouchList objects.

Extends

UIEvent

Methods

Code void initTouchEvent(TouchList touches, TouchList targetTouches, TouchList changedTouches, String type, Window view, int screenX, int screenY, int clientX, int clientY, bool ctrlKey, bool altKey, bool shiftKey, bool metaKey) #

void initTouchEvent(TouchList touches, TouchList targetTouches, TouchList changedTouches, String type, Window view, int screenX, int screenY, int clientX, int clientY, bool ctrlKey, bool altKey, bool shiftKey, bool metaKey);

Fields

Code final bool altKey #

A Boolean value indicating whether or not the alt key was down when the touch event was fired. Read only.
final bool altKey;

Code final TouchList changedTouches #

A TouchList of all the Touch objects representing individual points of contact whose states changed between the previous touch event and this one. Read only.
final TouchList changedTouches;

Code final bool ctrlKey #

A Boolean value indicating whether or not the control key was down when the touch event was fired. Read only.
final bool ctrlKey;

Code final bool metaKey #

A Boolean value indicating whether or not the meta key was down when the touch event was fired. Read only.
final bool metaKey;

Code final bool shiftKey #

A Boolean value indicating whether or not the shift key was down when the touch event was fired. Read only.
final bool shiftKey;

Code final TouchList targetTouches #

A TouchList of all the Touch  objects that are both currently in contact with the touch surface and were also started on the same element that is the target of the event. Read only.
final TouchList targetTouches;

Code final TouchList touches #

A TouchList of all the Touch  objects representing all current points of contact with the surface, regardless of target or changed status. Read only.
final TouchList touches;

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