SVGFEBlendElement
Interface
The
feBlend
filter composes two objects together ruled by a certain blending mode. This is similar to what is known from image editing software when blending two layers. The mode is defined by the
mode
attribute.
Extends
SVGFilterPrimitiveStandardAttributes, SVGElement
Static Fields
Code
final int SVG_FEBLEND_MODE_DARKEN #
static final int SVG_FEBLEND_MODE_DARKEN = 4;
Code
final int SVG_FEBLEND_MODE_LIGHTEN #
static final int SVG_FEBLEND_MODE_LIGHTEN = 5;
Code
final int SVG_FEBLEND_MODE_MULTIPLY #
static final int SVG_FEBLEND_MODE_MULTIPLY = 2;
Code
final int SVG_FEBLEND_MODE_NORMAL #
static final int SVG_FEBLEND_MODE_NORMAL = 1;
Code
final int SVG_FEBLEND_MODE_SCREEN #
static final int SVG_FEBLEND_MODE_SCREEN = 3;
Code
final int SVG_FEBLEND_MODE_UNKNOWN #
static final int SVG_FEBLEND_MODE_UNKNOWN = 0;
Fields
final SVGAnimatedString in1;
final SVGAnimatedString in2;
final SVGAnimatedEnumeration mode;
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