Dart API Referencedart:htmlSVGFETurbulenceElement

SVGFETurbulenceElement Interface

The filter primitive creates a perturbation image, like cloud or marble textures.

Extends

SVGFilterPrimitiveStandardAttributes, SVGElement

Static Fields

Code final int SVG_STITCHTYPE_NOSTITCH #

static final int SVG_STITCHTYPE_NOSTITCH = 2;

Code final int SVG_STITCHTYPE_STITCH #

static final int SVG_STITCHTYPE_STITCH = 1;

Code final int SVG_STITCHTYPE_UNKNOWN #

static final int SVG_STITCHTYPE_UNKNOWN = 0;

Code final int SVG_TURBULENCE_TYPE_FRACTALNOISE #

static final int SVG_TURBULENCE_TYPE_FRACTALNOISE = 1;

Code final int SVG_TURBULENCE_TYPE_TURBULENCE #

static final int SVG_TURBULENCE_TYPE_TURBULENCE = 2;

Code final int SVG_TURBULENCE_TYPE_UNKNOWN #

static final int SVG_TURBULENCE_TYPE_UNKNOWN = 0;

Fields

Code final SVGAnimatedNumber baseFrequencyX #

final SVGAnimatedNumber baseFrequencyX;

Code final SVGAnimatedNumber baseFrequencyY #

final SVGAnimatedNumber baseFrequencyY;

Code final SVGAnimatedInteger numOctaves #

final SVGAnimatedInteger numOctaves;

Code final SVGAnimatedNumber seed #

final SVGAnimatedNumber seed;

Code final SVGAnimatedEnumeration stitchTiles #

final SVGAnimatedEnumeration stitchTiles;

Code final SVGAnimatedEnumeration type #

final SVGAnimatedEnumeration type;

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